An absolutely phenomenal take in a crowded arena of monster hunting TTRPGs, this book has tons of charisma and attitude. It's actually my first foray into bothering to learn FUDGE-y/FATE-adjacent rules, so it's going to take me at least another read-through to grasp all the gameplay concepts that've been presented in the book, but that's every new system for me anyhow, so no big deal there. The transitions between pre-chapter prose and each particular section seemed meaningful and well thought-out, and apart from a couple of simple spelling mistakes that can easily be rectified before the book hits physical print, I'm excited to dig deeper into this game and run it for my characters, and it's rare that I get so enthusiastic that I immediately want to figure out a new system as badly as I want to learn the one this is predicated on so I can run it. Absolute kudos to Machine Age Productions, you'll be getting more of my monthly TTRPG money in the future for sure!
Rating: [5 of 5 Stars!] |