This book is great! It really gets into the mentality of being a mortal fighting against powerful supernatural forces. Rather than focusing on katana wielding bad boys/girls, Hunter Hunted II is about regular people who witness something terrible that they can't explain. They're not sure if they are crazy or not, but they have to find the truth. And in the World of Darkness that truth has fangs and sucks blood!
Hunters Hunted II offers character creation rules for Mortals and some new powers that are only available to mortals. Along with the new systems for planning attacks and even rules for damage from getting hit by speeding vehicles, this book has a little bit of everything! I've had the PDF for several months now thanks to backing the Kickstarter, and I've read it over several times. This book has everything you need to run a Chronicle focused on Mortal hunters or just to add a dangerous antagonist for your campaign.
As with most White Wolf/The Onyx Path books some of the systems are as well defined or developed as they could be, but they are still useful. The New Planning Dice system adds a fun element that lets players earn extra dice for a mission by planning well. The art and fiction of Hunters Hunted II is excellent and really fits the atmosphere of the Old World of Darkness. This book isn't a must have, but I really so no reason not to purchase.
I have a full review available on my blog. http://readthedamnbook.blogspot.co- m/2013/07/late-review-hunters-hunted-ii.html
Rating: [4 of 5 Stars!] |