Chrome Compilation of Chrome Books 1 and 2, originally published in 1991 and 1992 respectively, wear their era of origin heavily. Chrome Book 1 is especially heavy with nostalgia and unintentional irony with faxes, wired modems and 80s fashion figuring heavily, the weapons and vehicles being a mix of (then) cutting edge modern and attempts at extrapolation. However, some of the cyberware (including the decentralized heart, one of my favorites) and chipware are still solid conceptually and the services section is full of interesting ideas. Chrome Book 2 is better at not being locked into its era of being made, well except for the computers. There are useful things to adapt for any cyberpunk setting including full conversion cyborgs, exotic body-shaping and crazy weapons. Most of the contents of these books are just good fodder for products and things for a near future setting, the rules are a bit more iffy.
Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.
Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/
[4 of 5 Stars!]